[settings]
my_peds5Count = 6
my_peds5[0]Model = s_m_m_strperf_01
my_peds5[0]Model2 = 0x795AC7A8
my_peds5[0]Positionx = 1269.647
my_peds5[0]Positiony = 6603.043
my_peds5[0]Positionz = 2.15821
my_peds5[0]Heading = 228.0003
my_peds5[0]Task = 1
my_peds5[0]Weapon = SawnOffShotgun
my_peds5[0]Group = 1
my_peds5[0]SeatPosition = -1
my_peds5[0]my_peds_variation = Default
my_peds5[0]my_peds_Accuracy = 60
my_peds5[0]my_peds_Health = 800
my_peds5[0]my_peds_Armour = 0
my_peds5[0]my_peds_Invincible = False
my_peds5[0]my_peds_DrivingSpeed = 60
my_peds5[0]my_peds_DrivingStyle = Normal
my_peds5[0]my_peds_CombatEngaugeRange = 35
my_peds5[0]my_peds_CanLeaveGuardRange = False
my_peds5[0]my_peds_GuardRange = 35
my_peds5[0]my_peds_VecFallowDist = 5
my_peds5[0]my_peds_seeingRange = 50
my_peds5[0]my_peds_hearingRange = 50
my_peds5[0]my_peds_group_numb = 0
my_peds5[0]my_peds_Combat_Ability = 10
my_peds5[0]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[0]my_peds_can_exit_vehicle = False
my_peds5[0]my_peds_waypoint = 0
my_peds5[0]COMPONENT_FACE_DRAWABLE = 0
my_peds5[0]COMPONENT_FACE_TEXTURE = 0
my_peds5[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[0]COMPONENT_HEAD_TEXTURE = 0
my_peds5[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[0]COMPONENT_HAIR_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO_TEXTURE = 0
my_peds5[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[0]COMPONENT_LEGS_TEXTURE = 0
my_peds5[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[0]COMPONENT_HANDS_TEXTURE = 0
my_peds5[0]COMPONENT_FEET_DRAWABLE = 0
my_peds5[0]COMPONENT_FEET_TEXTURE = 0
my_peds5[0]COMPONENT_EYES_DRAWABLE = 0
my_peds5[0]COMPONENT_EYES_TEXTURE = 0
my_peds5[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[0]COMPONENT_TASKS_TEXTURE = 0
my_peds5[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[0]PROP_HATS_INDEX = -1
my_peds5[0]PROP_HATS_TEXTURE = -1
my_peds5[0]PROP_GLASSES_INDEX = -1
my_peds5[0]PROP_GLASSES_TEXTURE = -1
my_peds5[0]PROP_EARS_INDEX = -1
my_peds5[0]PROP_EARS_TEXTURE = -1
my_peds5[1]Model = s_m_y_clown_01
my_peds5[1]Model2 = 0x4498DDE
my_peds5[1]Positionx = 1269.151
my_peds5[1]Positiony = 6603.038
my_peds5[1]Positionz = 2.157643
my_peds5[1]Heading = 227.9999
my_peds5[1]Task = 1
my_peds5[1]Weapon = SawnOffShotgun
my_peds5[1]Group = 1
my_peds5[1]SeatPosition = -1
my_peds5[1]my_peds_variation = Random
my_peds5[1]my_peds_Accuracy = 60
my_peds5[1]my_peds_Health = 800
my_peds5[1]my_peds_Armour = 0
my_peds5[1]my_peds_Invincible = False
my_peds5[1]my_peds_DrivingSpeed = 60
my_peds5[1]my_peds_DrivingStyle = Normal
my_peds5[1]my_peds_CombatEngaugeRange = 35
my_peds5[1]my_peds_CanLeaveGuardRange = False
my_peds5[1]my_peds_GuardRange = 35
my_peds5[1]my_peds_VecFallowDist = 5
my_peds5[1]my_peds_seeingRange = 50
my_peds5[1]my_peds_hearingRange = 50
my_peds5[1]my_peds_group_numb = 0
my_peds5[1]my_peds_Combat_Ability = 10
my_peds5[1]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[1]my_peds_can_exit_vehicle = False
my_peds5[1]my_peds_waypoint = 0
my_peds5[1]COMPONENT_FACE_DRAWABLE = 0
my_peds5[1]COMPONENT_FACE_TEXTURE = 0
my_peds5[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[1]COMPONENT_HEAD_TEXTURE = 0
my_peds5[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[1]COMPONENT_HAIR_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO_TEXTURE = 0
my_peds5[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[1]COMPONENT_LEGS_TEXTURE = 0
my_peds5[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[1]COMPONENT_HANDS_TEXTURE = 0
my_peds5[1]COMPONENT_FEET_DRAWABLE = 0
my_peds5[1]COMPONENT_FEET_TEXTURE = 0
my_peds5[1]COMPONENT_EYES_DRAWABLE = 0
my_peds5[1]COMPONENT_EYES_TEXTURE = 0
my_peds5[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[1]COMPONENT_TASKS_TEXTURE = 0
my_peds5[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[1]PROP_HATS_INDEX = -1
my_peds5[1]PROP_HATS_TEXTURE = -1
my_peds5[1]PROP_GLASSES_INDEX = -1
my_peds5[1]PROP_GLASSES_TEXTURE = -1
my_peds5[1]PROP_EARS_INDEX = -1
my_peds5[1]PROP_EARS_TEXTURE = -1
my_peds5[2]Model = s_m_y_clown_01
my_peds5[2]Model2 = 0x4498DDE
my_peds5[2]Positionx = 1268.789
my_peds5[2]Positiony = 6602.665
my_peds5[2]Positionz = 2.149939
my_peds5[2]Heading = 228
my_peds5[2]Task = 1
my_peds5[2]Weapon = SawnOffShotgun
my_peds5[2]Group = 1
my_peds5[2]SeatPosition = -1
my_peds5[2]my_peds_variation = Random
my_peds5[2]my_peds_Accuracy = 60
my_peds5[2]my_peds_Health = 800
my_peds5[2]my_peds_Armour = 0
my_peds5[2]my_peds_Invincible = False
my_peds5[2]my_peds_DrivingSpeed = 60
my_peds5[2]my_peds_DrivingStyle = Normal
my_peds5[2]my_peds_CombatEngaugeRange = 35
my_peds5[2]my_peds_CanLeaveGuardRange = False
my_peds5[2]my_peds_GuardRange = 35
my_peds5[2]my_peds_VecFallowDist = 5
my_peds5[2]my_peds_seeingRange = 50
my_peds5[2]my_peds_hearingRange = 50
my_peds5[2]my_peds_group_numb = 0
my_peds5[2]my_peds_Combat_Ability = 10
my_peds5[2]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[2]my_peds_can_exit_vehicle = False
my_peds5[2]my_peds_waypoint = 0
my_peds5[2]COMPONENT_FACE_DRAWABLE = 0
my_peds5[2]COMPONENT_FACE_TEXTURE = 0
my_peds5[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[2]COMPONENT_HEAD_TEXTURE = 0
my_peds5[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[2]COMPONENT_HAIR_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO_TEXTURE = 0
my_peds5[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[2]COMPONENT_LEGS_TEXTURE = 0
my_peds5[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[2]COMPONENT_HANDS_TEXTURE = 0
my_peds5[2]COMPONENT_FEET_DRAWABLE = 0
my_peds5[2]COMPONENT_FEET_TEXTURE = 0
my_peds5[2]COMPONENT_EYES_DRAWABLE = 0
my_peds5[2]COMPONENT_EYES_TEXTURE = 0
my_peds5[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[2]COMPONENT_TASKS_TEXTURE = 0
my_peds5[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[2]PROP_HATS_INDEX = -1
my_peds5[2]PROP_HATS_TEXTURE = -1
my_peds5[2]PROP_GLASSES_INDEX = -1
my_peds5[2]PROP_GLASSES_TEXTURE = -1
my_peds5[2]PROP_EARS_INDEX = -1
my_peds5[2]PROP_EARS_TEXTURE = -1
my_peds5[3]Model = s_m_y_clown_01
my_peds5[3]Model2 = 0x4498DDE
my_peds5[3]Positionx = 1268.512
my_peds5[3]Positiony = 6603.228
my_peds5[3]Positionz = 2.190686
my_peds5[3]Heading = 228.0517
my_peds5[3]Task = 1
my_peds5[3]Weapon = SawnOffShotgun
my_peds5[3]Group = 1
my_peds5[3]SeatPosition = -1
my_peds5[3]my_peds_variation = Default
my_peds5[3]my_peds_Accuracy = 60
my_peds5[3]my_peds_Health = 800
my_peds5[3]my_peds_Armour = 0
my_peds5[3]my_peds_Invincible = False
my_peds5[3]my_peds_DrivingSpeed = 60
my_peds5[3]my_peds_DrivingStyle = Normal
my_peds5[3]my_peds_CombatEngaugeRange = 35
my_peds5[3]my_peds_CanLeaveGuardRange = False
my_peds5[3]my_peds_GuardRange = 35
my_peds5[3]my_peds_VecFallowDist = 5
my_peds5[3]my_peds_seeingRange = 50
my_peds5[3]my_peds_hearingRange = 50
my_peds5[3]my_peds_group_numb = 0
my_peds5[3]my_peds_Combat_Ability = 10
my_peds5[3]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[3]my_peds_can_exit_vehicle = False
my_peds5[3]my_peds_waypoint = 0
my_peds5[3]COMPONENT_FACE_DRAWABLE = 0
my_peds5[3]COMPONENT_FACE_TEXTURE = 0
my_peds5[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[3]COMPONENT_HEAD_TEXTURE = 0
my_peds5[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[3]COMPONENT_HAIR_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO_TEXTURE = 0
my_peds5[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[3]COMPONENT_LEGS_TEXTURE = 0
my_peds5[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[3]COMPONENT_HANDS_TEXTURE = 0
my_peds5[3]COMPONENT_FEET_DRAWABLE = 0
my_peds5[3]COMPONENT_FEET_TEXTURE = 0
my_peds5[3]COMPONENT_EYES_DRAWABLE = 0
my_peds5[3]COMPONENT_EYES_TEXTURE = 0
my_peds5[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[3]COMPONENT_TASKS_TEXTURE = 0
my_peds5[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[3]PROP_HATS_INDEX = -1
my_peds5[3]PROP_HATS_TEXTURE = -1
my_peds5[3]PROP_GLASSES_INDEX = -1
my_peds5[3]PROP_GLASSES_TEXTURE = -1
my_peds5[3]PROP_EARS_INDEX = -1
my_peds5[3]PROP_EARS_TEXTURE = -1
my_peds5[4]Model = a_c_chop
my_peds5[4]Model2 = 0x14EC17EA
my_peds5[4]Positionx = 1266.879
my_peds5[4]Positiony = 6604.258
my_peds5[4]Positionz = 1.382222
my_peds5[4]Heading = 219.7662
my_peds5[4]Task = 1
my_peds5[4]Weapon = Unarmed
my_peds5[4]Group = 1
my_peds5[4]SeatPosition = -1
my_peds5[4]my_peds_variation = Default
my_peds5[4]my_peds_Accuracy = 60
my_peds5[4]my_peds_Health = 800
my_peds5[4]my_peds_Armour = 0
my_peds5[4]my_peds_Invincible = False
my_peds5[4]my_peds_DrivingSpeed = 60
my_peds5[4]my_peds_DrivingStyle = Normal
my_peds5[4]my_peds_CombatEngaugeRange = 50
my_peds5[4]my_peds_CanLeaveGuardRange = False
my_peds5[4]my_peds_GuardRange = 50
my_peds5[4]my_peds_VecFallowDist = 5
my_peds5[4]my_peds_seeingRange = 50
my_peds5[4]my_peds_hearingRange = 50
my_peds5[4]my_peds_group_numb = 0
my_peds5[4]my_peds_Combat_Ability = 10
my_peds5[4]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[4]my_peds_can_exit_vehicle = False
my_peds5[4]my_peds_waypoint = 0
my_peds5[4]COMPONENT_FACE_DRAWABLE = 0
my_peds5[4]COMPONENT_FACE_TEXTURE = 0
my_peds5[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[4]COMPONENT_HEAD_TEXTURE = 0
my_peds5[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[4]COMPONENT_HAIR_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[4]COMPONENT_TORSO_TEXTURE = 0
my_peds5[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[4]COMPONENT_LEGS_TEXTURE = 0
my_peds5[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[4]COMPONENT_HANDS_TEXTURE = 0
my_peds5[4]COMPONENT_FEET_DRAWABLE = 0
my_peds5[4]COMPONENT_FEET_TEXTURE = 0
my_peds5[4]COMPONENT_EYES_DRAWABLE = 0
my_peds5[4]COMPONENT_EYES_TEXTURE = 0
my_peds5[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[4]COMPONENT_TASKS_TEXTURE = 0
my_peds5[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[4]PROP_HATS_INDEX = -1
my_peds5[4]PROP_HATS_TEXTURE = -1
my_peds5[4]PROP_GLASSES_INDEX = -1
my_peds5[4]PROP_GLASSES_TEXTURE = -1
my_peds5[4]PROP_EARS_INDEX = -1
my_peds5[4]PROP_EARS_TEXTURE = -1
my_peds5[5]Model = a_c_chop
my_peds5[5]Model2 = 0x14EC17EA
my_peds5[5]Positionx = 1267.576
my_peds5[5]Positiony = 6604.624
my_peds5[5]Positionz = 1.339256
my_peds5[5]Heading = 219.2619
my_peds5[5]Task = 1
my_peds5[5]Weapon = Unarmed
my_peds5[5]Group = 1
my_peds5[5]SeatPosition = -1
my_peds5[5]my_peds_variation = Default
my_peds5[5]my_peds_Accuracy = 60
my_peds5[5]my_peds_Health = 800
my_peds5[5]my_peds_Armour = 0
my_peds5[5]my_peds_Invincible = False
my_peds5[5]my_peds_DrivingSpeed = 60
my_peds5[5]my_peds_DrivingStyle = Normal
my_peds5[5]my_peds_CombatEngaugeRange = 50
my_peds5[5]my_peds_CanLeaveGuardRange = False
my_peds5[5]my_peds_GuardRange = 50
my_peds5[5]my_peds_VecFallowDist = 5
my_peds5[5]my_peds_seeingRange = 50
my_peds5[5]my_peds_hearingRange = 50
my_peds5[5]my_peds_group_numb = 0
my_peds5[5]my_peds_Combat_Ability = 10
my_peds5[5]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[5]my_peds_can_exit_vehicle = False
my_peds5[5]my_peds_waypoint = 0
my_peds5[5]COMPONENT_FACE_DRAWABLE = 0
my_peds5[5]COMPONENT_FACE_TEXTURE = 0
my_peds5[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[5]COMPONENT_HEAD_TEXTURE = 0
my_peds5[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[5]COMPONENT_HAIR_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO_TEXTURE = 0
my_peds5[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[5]COMPONENT_LEGS_TEXTURE = 0
my_peds5[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[5]COMPONENT_HANDS_TEXTURE = 0
my_peds5[5]COMPONENT_FEET_DRAWABLE = 0
my_peds5[5]COMPONENT_FEET_TEXTURE = 0
my_peds5[5]COMPONENT_EYES_DRAWABLE = 0
my_peds5[5]COMPONENT_EYES_TEXTURE = 0
my_peds5[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[5]COMPONENT_TASKS_TEXTURE = 0
my_peds5[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[5]PROP_HATS_INDEX = -1
my_peds5[5]PROP_HATS_TEXTURE = -1
my_peds5[5]PROP_GLASSES_INDEX = -1
my_peds5[5]PROP_GLASSES_TEXTURE = -1
my_peds5[5]PROP_EARS_INDEX = -1
my_peds5[5]PROP_EARS_TEXTURE = -1

